One way to think about it:
Many folk say skiing on groomed runs is easy compared to bump skiing. That's because the snow surface in the bumps goes up and down as you ski over it. If you lift your skis up when the snow goes up and push your skis down when the snow goes down, your skis won't know you are in the bumps, and it will be easy. Absorb the bump by pulling your feet up (or at the very least allowing the bump to push them up), after your clear the bump push your tips into the trough. Without absorption-extension, each bump launches you a bit (or a lot) into the air. There is very little speed control in the air at slow speeds.
Ah but the angle of the slope also changes front front to back of bump. You need separate your ability to tip your skis to whatever angle is most appropriate for the instant at hand from your ability to pressure or not pressure the skis, and do both independently.
Worth repeating: beginners should go slow, very slow and speed up as desired, that's why you need a good short radius non-carved turn that constantly kills speed without you even thinking about killing speed.
Many folk say skiing on groomed runs is easy compared to bump skiing. That's because the snow surface in the bumps goes up and down as you ski over it. If you lift your skis up when the snow goes up and push your skis down when the snow goes down, your skis won't know you are in the bumps, and it will be easy. Absorb the bump by pulling your feet up (or at the very least allowing the bump to push them up), after your clear the bump push your tips into the trough. Without absorption-extension, each bump launches you a bit (or a lot) into the air. There is very little speed control in the air at slow speeds.
Ah but the angle of the slope also changes front front to back of bump. You need separate your ability to tip your skis to whatever angle is most appropriate for the instant at hand from your ability to pressure or not pressure the skis, and do both independently.
Worth repeating: beginners should go slow, very slow and speed up as desired, that's why you need a good short radius non-carved turn that constantly kills speed without you even thinking about killing speed.