Disclaimer: I know this is the ski school forum so I'm sorry if my story goes off the rails technically because I'm not a professional, but here goes.
I think the goal here is the familiar problem of how to, as much as possible, use your line to control your speed and not friction. I'm very far from where I want to be in this ability, particularly when the steep hill is also icy, but I think I've started to see the light on how I can get closer. Ironically, it involves trying to learn to go faster on steep, icy terrain.
A combination of naivete and a shocking over-estimation of my skiing abilities led me a few years ago to take up ski racing at my advanced age. I knew enough to know that carving was fast and skidding was slow, but I noticed that on steep, icy sections of a race course, there was simply nothing I could do to get the ski edge to bite. It was all I could do to throw the skis sideways and hang on for dear life just to make it to the next gate. Super slow.
Through getting some coaching, I found out my main issue with that was that I was pressuring my skis too late in the turn, and had no hope of my edges holding while gravity, momentum and my own pushing against my skis were all combining to pressure the skis at the bottom third of the turn, as seen in my crudely drawn diagram.
If I could do things like flex in transition instead of up-unweighting (this is where I'm probably garbling the terminology), I could begin pressuring the skis when they are in the fall line (middle third) or preferably even earlier. This would establish my direction before the apex of the turn and I could actually be easing off the pressure in the bottom third, increasing the likelihood that the edges would hold. I found this technique to be really helpful even when I'm trying to control my speed by keeping that turn going longer instead of by throwing them sideways. So even without gates, when I am free-skiing icy steeps I find I have more control by pressuring my skis earlier in the turn.
Someone let me know If this is all wrong, LOL.